National Wheelchair Lacrosse Association
2012 Rules and Guidelines
A. Seven players per team on the filed at all times. Attackmen (2), Midfielder (2), Defensemen (2), Goalie (1)
Attack The attackman’s responsibility is to score goals. The attackman generally restricts his play to the offensive end of the field. A good attack man demonstrates excellent stick work with both hands and has quick mobility and skills to maneuver around the goal. Each team should have two attackmen on the field during play.
Midfield The midfielder’s responsibility is to cover the entire field, playing both offense and defense. The midfielder is a key to the transition game, and is often called upon to clear the ball from defense to offense. A good midfielder demonstrates good stick work including throwing, catching and scooping. Speed and stamina are essential. Each team should have two midfielders on the field.
Defense The defensemen’s responsibility is to defend the goal. The defenseman generally restricts his play to the defensive end of the field. A good defenseman
should be able to react quickly in game situations. Each team should have two defensemen on the field.
Goal Keeper The goalie’s responsibility is to protect the goal and stop the opposing team from scoring. A good goalie also leads the defense by reading the situation and directing the defensemen to react. A good goalie should have excellent hand/eye coordination and a strong voice. Quickness, agility, confidence and the ability to concentrate are also essential.
III. Field of Play
A. The venue for competitive Wheelchair Lacrosse (WLAX) is a Roller Hockey Rink. The lines come into play as follows:
1. The Red Line is the Midfield Line
2. Blue Lines are the boundary for the Box; Attacking/Defending Zones
3. The goal being used will be the regular goal that is provided on the hockey floor. It shall be 6 feet wide and 4 feet tall.
4. Before play begins the goals are pushed towards mid-field, so the goal line is at the apex of the hockey crease. A line will be drawn that is 7 feet in length from the center of the goal line, forward. A radius is then drawn from that point turning to meet the back of the goal frame, creating the new crease for WLAX. This allows room for open play behind the goal and will allow a player to place the ball in the goal without a crease violation.
IV. Substitution Zones
A. Players who are not participating in the game are rendered to the substitution zone that is outlined on the side of the rink. The Substitution Zone will be outlined with visible tape.
1. The locations of the zones are between the blue and red line.
2. Each zone is on the same side of the field and is to accommodate up to 6 players on each team.
B. The zones will not connect
1. Players are not allowed to cross into an opponent’s zone.
C. Teams may only release players from the area of the Substitution Zone that is closest to the red line
1. Players cannot enter the game until the player coming off, enters the Substitution Zone.
2. Players who are coming off of the field may enter their teams Substitution Zone at any location.
D. If a player is released before the sub has entered the zone, it will result in an offside’s infraction and loss of possession.
V. Keeping Time
A. Time of play will consist of 4 quarters that are 15 minutes each, with stoppage.
1. The definition of Stoppage is that the clock will stop on every whistle.
B. Time Outs
1. Each team is granted two 45-second time outs and two 15-second situational substitutions per half. Unused time outs will not carry over.
C. Change of Possession
1. If a change of possession occurs in favor of Team A they must clear the ball past midfield and into their teams offensive Attack Zone or Box, also known as the defensive zone of Team B, within a timed 40-second countdown.
2. The ball can leave the Box and be passed back over the blue line once it has entered the Box under the 40-second countdown.
D. Time Stoppage
1. The time will run on a stop-clock system. Every time the whistle blows the clock will stop and a restart must be made.
2. The play clock will be stopped during each penalty whether personal or technical, unless a Play On Situation is granted.
3. The play clock will stop when the ball is thrown out of play. Players who intentionally throw the ball out of play will be charged with a technical foul.
E. Play On Situations
1. If a foul is committed and the flag is thrown, time will continue during a Play On Situation, only if:
a. The team that is fouled keeps possession of the ball in their offensive attack zone.
b. The team who is fouled can maintain the offensive advantage.
c. The team who commits the foul touches the ball, the whistle will be blown, the clock stops, the penalty is enforced and a restart is made.
1. Only the player with the ball can initiate a restart.
a. Running with the ball, or making a pass initiates the restart and play is live. The restart will begin after the whistle and at the location in the field where the stoppage occurred.
b. There will be a 3 second countdown to the restart.
c. The restart cannot be a shot on goal.
d. The defensemen cannot check or be with in stick length of the player initiating the restart until the 3second count has expired.
VI. Rules of Play and Equipment
A. Required Equipment
1. The Crosse - The crosse or lacrosse stick, composed of wood, laminated wood or synthetic material, with a shaped net pocket at the end.
a. The lacrosse stick must be a minimum length of 40 inches for attackmen and midfielders and no longer than 56 inches for defensemen.
b. The Head of the crosse must be 6.5 - 10 inches wide, except a goalie head, which may be 10 - 12 inches wide.
c. The pocket of a head shall be deemed illegal if the top surface of a lacrosse ball, when placed in the head of the crosse, is below the bottom edge of the sidewall
B. The Ball - The ball is an indoor nobounce lacrosse ball and must be made of solid rubber and can be brown, white, yellow or orange. The ball is 7.75 - 8 inches in circumference and 5 - 5.25 ounces.
C. The Helmet - A protective helmet, equipped with face mask, chin pad and a cupped four point chin strap fastened to all four hookups, must be worn by all men’s players. All helmets and face masks must be NOCSAE (National Operating Committee on Standards for Athletic Equipment) approved.
D. The Mouthpiece - The mouthpiece must be a highly visible color and is mandatory.
E. The Glove - All players are required to wear protective lacrosse gloves.
1. A glove shall be deemed illegal if the material of the palm is cut out leaving the hand exposed.
F. Shoulder Pads - All players must wear shoulder pads.
1. Shoulder pads must cover the rib cage and top half of the shoulder, covering the collarbone.
G. Goalie Gear – Goalies must wear the following equipment.
1. Chest protector
2. Shin guards
3. A protective athletic supportive cup is not required, but encouraged.
4. Throat protector, fixed to the helmet
5. Chest protector
VII. Wheelchair Regulations
A. The required specs meeting the National WLAX Association legal chair requirements will mirror those standards held to the NWBA (National Wheelchair Basketball Association.
B. Seat Height
1. The height of the seat rail must be no more than 21 inches. Measurement must be made from ground or court to the top of the seat rail bar (highest point) with player in the chair.
2. The wing or roll bar that projects forward the furthest and is the first point of contact with another wheelchair in headon contact must be at a height of not more than 5 inches from the ground or field.
C. Straps and Belts
1. A strap must be attached firmly and drawn taut to the telescope bar of the foot rest platform.
2. This strap shall measure no less than 1.5 inches in width and the bottom of the strap must be attached within 6 inches of the foot rests.
3. In the case of all players, this strap should be drawn taut so that a foot may not be used as a brake.
1. Use of a cushion is condoned, being of common understanding that it is for therapeutic reasons specifically. As such, it shall be composed of any therapeutic material as made by popular manufacturers, and shall not exceed 4 inches at its highest point (thickness).
2. Pneumatic cushions and contoured cushions are permissible providing they are commercially manufactured for therapeutic use and do not exceed thickness restrictions (above).
3. Cushions composed of non-therapeutic materials, such as hard (non pliable) rubber, wood, or other solid composition, shall not be acceptable. In all situations, the decision of the officials shall be final.
4. The footrest must have rounded or smooth corners. Door bumpers, knobs, projections of folding footrest, or other projection from the body of the footrest, which may readily become entangled in the wheels and/or spokes of another chair, or used to hook and/or hold an opponent, shall not be allowed.
E. Chair Padding
1. Any chair equipped with either a horizontal bar behind the backrest or push handles extending to the rear, must have these areas sufficiently padded so as to prevent injury to another player.
1. A chair is permitted to have anti-tip casters attached to the underside or rear of the chair. The lowest point of the anti-tip caster cannot exceed 1 inch from the floor nor can any part of the anti-tip caster project from the chair rearward so that it would extend past any part of the rear wheels.